Qadr_Docs
  • qadr_identity
    • Installation
      • Reboot 2023
      • Old RedemRP
    • Purchasable ambients For Reboot Version
      • Blackwater Saloon
      • Valentine Saloon
      • Valentine Train Station
      • Saint Denis Bazaar
      • Saint Denis Prison
      • Saint Denis Trolley - Soon
  • qadr_fishing
  • qadr_panel
  • qadr_train
    • For Reboot 2023
  • Qadr_Map
  • qadr_ui
    • Ledger System
    • 📒Usable Handheld Catalogue
    • 🐴Legendary Animal Menu
    • 🤠Player Menu UI
    • ⏸️Pause Menu UI
    • ⚒️Crafting Menu UI
    • 🗺️Usable Legendary Animal Maps
    • 🗺️Map Icon
    • ⭕Meters UI
    • 🃏Ability UI
    • 👮‍♀️Wanted UI
    • 💀Death Screen
    • 📃Emote UI / Radial Menu
    • 🛒Shop Info UI
    • 🃏Card Game UI
    • 🤠Bounty Poster
    • 🛂Honor UI
    • 🗒️Challenge Notification Disable
    • 🎖️Mini Leader Board
    • 📋Board Notify
    • ⚔️Score UI
    • 👊Punch Bar
    • 🔄Count Down
    • 🚨Wanted UI - Outdated
    • 🌡️Meters UI - OutDated
    • 👁️‍🗨️Icons UI
    • 🗺️Map UI
      • Mini Map
      • Map Info
      • Hovered Blip Name
    • 🛡️Rank UI
    • 🐟Fish UI
      • 🎣Bait UI
    • ℹ️Info UI
    • 💥Mission Text UI
    • 🔫Weapon Info UI
    • 🐎Horse Info UI
    • 📔Message UI
    • 🤠Prompt Blip For Entities
  • qadr_train_creator - Standalone
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  1. qadr_ui

Punch Bar

PreviousScore UINextCount Down

Last updated 2 years ago

Example

RegisterCommand("fishingmeter",function()
    local data = {
        setLeftMeterColor = `COLOR_BLUE`,
        setRightMeterColor = `COLOR_RED`,
        visible = true,
        setLeftMeter = 0,
        setRightMeter = 0,
    }
    local meter = exports["qadr_ui"]:fishingmeter(data)

    local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
    local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
    local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
    local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
        local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
        local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
        local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
        local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
        local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
        local data = {    
        setLeftMeter = math.random(0,50),
        setRightMeter = math.random(0,50),
    }
    meter:update(data)
    print("wait",Wait(math.random(1000,3000)))
    meter:clear()
end)ou
"fishingmeter",
"startCountDown",
👊