Punch Bar
Last updated
Last updated
RegisterCommand("fishingmeter",function()
local data = {
setLeftMeterColor = `COLOR_BLUE`,
setRightMeterColor = `COLOR_RED`,
visible = true,
setLeftMeter = 0,
setRightMeter = 0,
}
local meter = exports["qadr_ui"]:fishingmeter(data)
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
local data = {
setLeftMeter = math.random(0,50),
setRightMeter = math.random(0,50),
}
meter:update(data)
print("wait",Wait(math.random(1000,3000)))
meter:clear()
end)ou
"fishingmeter",
"startCountDown",