Qadr_Docs
  • qadr_identity
    • Installation
      • Reboot 2023
      • Old RedemRP
    • Purchasable ambients For Reboot Version
      • Blackwater Saloon
      • Valentine Saloon
      • Valentine Train Station
      • Saint Denis Bazaar
      • Saint Denis Prison
      • Saint Denis Trolley - Soon
  • qadr_fishing
  • qadr_panel
  • qadr_train
    • For Reboot 2023
  • Qadr_Map
  • qadr_ui
    • Ledger System
    • 📒Usable Handheld Catalogue
    • 🐴Legendary Animal Menu
    • 🤠Player Menu UI
    • ⏸️Pause Menu UI
    • ⚒️Crafting Menu UI
    • 🗺️Usable Legendary Animal Maps
    • 🗺️Map Icon
    • ⭕Meters UI
    • 🃏Ability UI
    • 👮‍♀️Wanted UI
    • 💀Death Screen
    • 📃Emote UI / Radial Menu
    • 🛒Shop Info UI
    • 🃏Card Game UI
    • 🤠Bounty Poster
    • 🛂Honor UI
    • 🗒️Challenge Notification Disable
    • 🎖️Mini Leader Board
    • 📋Board Notify
    • ⚔️Score UI
    • 👊Punch Bar
    • 🔄Count Down
    • 🚨Wanted UI - Outdated
    • 🌡️Meters UI - OutDated
    • 👁️‍🗨️Icons UI
    • 🗺️Map UI
      • Mini Map
      • Map Info
      • Hovered Blip Name
    • 🛡️Rank UI
    • 🐟Fish UI
      • 🎣Bait UI
    • ℹ️Info UI
    • 💥Mission Text UI
    • 🔫Weapon Info UI
    • 🐎Horse Info UI
    • 📔Message UI
    • 🤠Prompt Blip For Entities
  • qadr_train_creator - Standalone
Powered by GitBook
On this page
  • Enable/Disable
  • Description
  • Video
  • Set own horse data example
  1. qadr_ui

Horse Info UI

You can show Horse info UI block

PreviousWeapon Info UINextMessage UI

Last updated 2 years ago

Enable/Disable

You can enable/disable horse info system. Check horseinfo = true value in conf.lua

If you enable this system, idle resource usage increase to 0.2

Description

This function brings the complete information of the horse whose information you want to look at, without entering any external data. If you own the horse, you can also see the horse information on the quick selection screen.

Video

Set own horse data example

Use this code in your script where you spawn your horse, after spawning your horse.

local data = {								
    entity = spawnedHorse,
    name = "Test Name" -- You can set own horse name. 
    -- You must set Citizen.InvokeNative(0xD2CB0FB0FDCB473D,PlayerId(), spawnedHorse)
}
exports["qadr_ui"]:setHorseData(data)
🐎