Bounty Poster
This is an experimental work. In some cases, it may not work properly!
Last updated
This is an experimental work. In some cases, it may not work properly!
Last updated
This is an experimental work. In some cases, it may not work properly!
According to the PosterID variable you use, all objects in the world are affected. For this reason, the data should be displayed when the player is close to the object, and the data should be cleared if the player is far away.
Poster0 : mp005_p_mp_bountyposter01x
Poster1 : mp005_p_mp_bountyposter02x
Poster2 : mp005_p_mp_bountyposter03x
You cannot repeatedly create posters with the same Poster ID.
So to create a poster again, clean up the old poster.
You can create different 3 poster with poster id.
For these 3 posters object, you can fill in the poster information using the Poster Id variables.
Poster0 : mp005_p_mp_bountyposter01x
Poster1 : mp005_p_mp_bountyposter02x
Poster2 : mp005_p_mp_bountyposter03x
You can change poster type.
Min : 0 Max : 6