๐Death Screen
Last updated
Last updated
RegisterCommand("DeathScreen", function(src,args,raw)
local data = {
showScreen = true,
labelAction = "labelAction",
labelOpponent = "labelOpponent",
labelPosse = "labelPosse",
labelDeathCause = "labelDeathCause",
labelPlayerKills = 0,
labelPlayerDeaths = 10,
showKillDeathRatio = true,
showHelpTextClone = true,
labelHelpTextClone = "labelHelpTextClone",
showDeathCauseLines = true,
showPosseLines = true,
showOpponentLines = true,
variationId = args[1] or 0
}
local deathScreen = exports["qadr_ui"]:mpDeathScreen(data,GetCurrentResourceName())
if not deathScreen then return end
Wait(3000)
local uData = {
labelPlayerKills = 1
}
deathScreen:update(uData)
Wait(3000)
local uData = {
variationId = 10
}
deathScreen:update(uData)
Wait(3000)
local uData = {
showOpponentLines = false
}
deathScreen:update(uData)
end)